Frag: Haskell First Person Shooter
Frag is a 3D first person shooter game written in Haskell. Screenshots and instructions available at the Haskell Wiki. The announcement and a discussion about it here.
Categories: haskell
Features:
- Yampa, a domain-specific embedded language for the programming of hybrid systems that using the concepts of Functional Reactive Programming (FRP) was used to program the game entities.
- The Quake 3 BSP level format, Q3Map2, and the MD3 format for models and animations are used in this game.
- Sven Panne's OpenGL binding, HOpenGL is used to render graphics.
Categories: haskell

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